Categories: News

Halo Infinite: this is how the Forge mode will be according to the leaks

It seems that the support of Halo Infinite by 343 Industries will continue for a long time: among all the new features that will be added in the future, recent leaks have shown images of what should be the future Forge mode of Halo Infinite. Here are all the details

343 Industries support continues a Halo Infinite (of which we have made two reviews, on the multiplayer and on the singleplayer campaign), the last chapter of the famous first-person shooter saga: in addition to the news of season 2 and the other new multiplayer modes in development, in fact, we have already spoken in the past from Forgea new way in which they can create, edit and customize maps, arriving no earlier than summer. Well, although the launch is far away, it seems that recent leaks have shown some images and clips of this new mode. So let’s see the details below.

Halo Infinite Forge Mode: Change biome, climate and more

These leaks come from the Twitter user @leaks_infinitewho dived into the game’s files and discovered a lot of potential and interesting details on Forge mode. Apparently, the mode will allow players to tweak some interesting aspects of multiplayer maps, including the time of day, the weather and more. In the meantime, there also seem to be options regarding objects and visual effectssuch as fireflies, glowing balls, monitors, various visual effects and even snowmen and gingerbread houses.

This news is sure to interest fans, considering that although 343 Industries initially planned to reveal new details on coop mode, Forge and the roadmap in general at Januarythe studio’s head of creative Joseph Staten recently claimed to not be quite ready yet to talk about it, and that more time was needed to carry out the plans.

To stay updated on Halo Infinite, Forge and on all the most important news in the gaming world, stay tuned on the pages of TechGameWorld.com. If you prefer to buy game keys at discounted prices, you can do so via our link to Instant Gaming.

Published by
Stefania Romagnoli

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