Elden Ring it is certainly one of the most anticipated games of 2022, if not the most anticipated of all, also thanks to the excellent reputation it enjoys FromSoftware within its community of reference. In a recent interview, Hidetaka Miyazaki, the game director of the title, explained that he will not play Elden Ring, and the reason is somewhat singular.
Elden Ring: Hidetaka Miyazaki won’t play it
Although it may seem like a bizarre choice, the position of Hidetaka Miyazaki is in truth absolutely acceptable. The creative in fact explained that Elden Ring is a product that comes very close to his conception of ideal video game, but not playing his own games is a kind of personal politics, which arises from a simple observation of the facts.
Elden Ring simply doesn’t hide anything that the game director doesn’t already know. here is what exactly stated:
“You know, I probably won’t play Elden Ring as it’s a title I created. It’s a kind of personal philosophy. The experience would be devoid of all the uncertainty and unknown that only players who have never seen the game can have. As I said, it wouldn’t be nice for me – he explains Miyazaki without mincing words – If I ever change my mind, it would be the closest product to what I consider my ideal game. I wouldn’t call it the open world game I want to play, but this is the open world that comes closest to the kind of experience I aspire to. To give you an example, if I were to explore such a world I would like a suitable map. I would also like the ability to reach whatever element is visible in the background. I would also like to face a dragon in a spectacular arena. Things like that. These are simple elements, but Elden Ring includes them all and allowed me to make a dream come true, a game as close as possible to my ideal game. “
In short, a dream come true for Hidetaka, but which he will not play precisely because it was he who created it. For our part, we can only say that the words spent by the designer made us want to get our hands on this new work by FromSoftware.
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