During last week’s Meta Showcase, publisher Vertigo Games and co-developers Vertigo Studios Rotterdam and Exkee unveiled their exciting new project: The 7th Guest VR. This VR reimagining of the interactive puzzle adventure that helped revolutionize PC gaming is coming to Meta Quest 2, Meta Quest 3 and PC VR later this year.
The 7th Guest in VR represents the new standard in interactive entertainment
As astutely stated by Bill GatesThe 7th Guest scored “the new standard in interactive entertainment” when the original game was released in the mid 90’s. Developed by Trilobyte and Virgin Interactive Entertainment, The 7th Guest was a pioneer in the use of CD-ROM technology.
The game has garnered millions of fans worldwide due to its awesomeness pre-rendered 3D graphics, to mature storytelling and the use of live-action video clips to enhance its storytelling. Now, the beloved dark mystery returns, entirely reimagined for the gameplay VR and with further enhancements to create the ultimate way to experience The 7th Guest.
“I still remember being mesmerized when I played the original. It all seemed so real to me. And so mysterious! Being able to bring that iconic game to VR is a dream come true and I can’t wait to share the result with everyone.” Game Director, Paul van der Meer.
Through innovative VR gameplay and the interpolation of live-action volumetric narration, The 7th Guest VR invites players into a grand abode filled with cryptic secrets and challenging puzzles, as they attempt to unravel the mystery surrounding the estate’s sinister owner, toymaker Henry Stauf.
What makes the game so special?
- Volumetric storytelling: The 7th Guest VR uses state-of-the-art spooky volumetric video capture with live-action 3D graphics and exquisite performance that help tell a visceral and haunting story.
- History: with the original story written by Matthew J. Costello, The 7th Guest VR sees the return of characters like Martine Burden, Brian Dutton, Edward and Elinor Knox and more, as well as some surprise appearances.
- Expertly crafted VR puzzles: new puzzles that have been carefully redesigned to take full advantage of the technological possibilities of virtual reality. The many puzzles of the mansion are all connected significantly to the main story and use recognizable aesthetic elements to pay homage to the original.
- Dynamic VR Environments: the game mansion comes to life again, as the environments are vividly crafted with high-end visuals and virtual reality-based optical illusions. This immersive approach allows players to delve into every nook and cranny of the haunted house and see how it changes around them as they unlock intricate puzzles and unravel cryptic clues.
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