According to data from Appmagic, the first month of Diablo Immortal earned Blizzard $ 49 million with 10 million downloads. Let’s find out all the details together.
10 million downloads for Diablo Immortal
The data collected by mobilegamer.biz suggest that the mobile edition is biggest launch ever of the series Diablo. According to Blizzard, Diablo 3 sold 3.5 million copies on day one e 6.3 million in the first week in 2012. However, a new financial report stated that the game did not reach 10 million in sales until June 30thwhich is six weeks after launch.
We must also take into account that Diablo Immortal is a free gameobviously.
Appmagic’s data relates to i developer earnings e do not include the taxes of 30% of Apple and Google; this means that the overall revenues will exceed 49 million dollars.
Now let’s take a closer look at the Appmagic data. As far as downloads go, the game reached its peak in third day of global releaseon June 4, with 1.32 million downloads in a single day. After the first week of sales, the total downloads were 6.85 million and on the 30th day it was 10.35 million.
As for revenues, the data suggests that the game has caught up the peak ten days after launch; in this case Blizzard has earned $ 2.4 million on June 11. After the first week of sales, total revenue was 11.9 million dollars and on the 30th day they amounted to 49 million dollars.
Diablo Immortal debuted last month and received a rather fiery reception, particularly due to the microtransactions perceived as aggressive. Despite this, Blizzard has stated that the title’s debut went “as expected”.
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