NVIDIA porta l’AI nel gaming con DLSS 3.5 per il Ray Tracing thumbnail

NVIDIA brings AI to gaming with DLSS 3.5 for Ray Tracing

The advent of DLSS 3.5 by NVIDIA with Ray Reconstruction marks an era of significant change for PC gaming.

The blog “AI Decoded” recently highlighted the extraordinary capabilities of the Ray Tracingan advanced rendering technique that simulates realistic lighting effects in virtual scenes.

NVIDIA DLSS 3.5 with Ray Reconstruction technology

With the introduction of DLSS 3.5, artificial intelligence (AI) takes on a crucial role, pushing the boundaries of digital graphics. The innovative Ray Reconstruction technology uses a neural network, formed through learning on an NVIDIA supercomputer, to replace conventional rendering methods. The result? Higher quality images and a smoother gaming experienceeven in more complex titles and applications.

But DLSS 3.5 doesn't stop there. Leveraging advances in AI, it introduces features such as Super Resolution, which allows you to recreate high quality images starting from lower resolutions, optimizing performance without compromising visual clarity. Furthermore, the Frame Generationthrough the analysis of existing frames, allows AI to predict and generate new framesgreatly improving the fluidity of the game.

For further information and technical details we invite you to consult the official NVIDIA blog at this link.

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Marco Dellapina is a passionate writer who dives into the exciting world of video games. With a deep love for gaming, Marco brings you the latest updates, reviews, and insights on the ever-evolving landscape of interactive entertainment. Join Marco on an immersive journey through the realm of video games and stay up-to-date with the latest trends and releases. Get ready to level up your gaming knowledge with Marco Dellapina's articles.