After having been part of the videogame industry for several years, director Guillermo del Toro reaffirms his desire not to want to create new games, also talking about his past with Konami
The name of director Guillermo del Toro has appeared several times within the world of video games. Although his artistic talent has often been used in the making of cinematographic works, that has certainly not stopped him from experiment even in the field of video games. However, every time he tried to create something that belonged to him, often some problem arose that in the end did not allow him to accomplish anything too concrete. After having already wanted to close any possibility inherent in the creation of new games in 2015, another statement from Guillermo del Toro returns to confirm the decision not wanting to create new games in the future, as well as referring to the project started under Konami with Hideo Kojima.
After the affair Konami Guillermo del Toro will not create new games
The director’s statements were made in a podcast, where he confirmed that he was not working on new games or projects related to the famous horror series Silent Hill. This clarification comes after he appeared at The Game Awards 2021, presenting one of the awards for a nominated game at the event. Within the speech of Guillermo del Toro had been launched quite an explicit dig towards Konami, the videogame house that led to the cancellation of a project in collaboration with Hideo Kojima, despite the success obtained with the demo PT In the podcast, the director seems to have tied this fact to his finger, and still believes that the cancellation of the project does not make any sense yet.
FUCK KONAMI https://t.co/YRl5uXQlO6
– Guillermo del Toro (@RealGDT) December 2, 2016
Among the past video game failures of Del Toro we also remember Insane, another horror game canceled in 2012: it would have been an episodic work with too high ambitions, not economically supported by THQ, which soon had to declare bankruptcy. Del Toro has been trying to fit into this environment since 2006, and in fifteen years he has almost been haunted by bad luck, ultimately failing to generate anything. It therefore seems that his career in this branch of entertainment is still at an end, and that the only way to have his name in a video game is through the interpretation of a role as it was with Death Stranding, the latest work by Hideo Kojima.
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