Tutte le novità NVIDIA presentate al Computex di Taipei thumbnail

All the NVIDIA news presented at Computex in Taipei

The annual appointment with the Computex of Taipei immediately came to life and NVIDIA took the opportunity to tell the latest news in the gaming field. Specifically, the founder and CEO of NVIDIA, Jensen Huang, inaugurated the event with an engaging opening speech, available in full at the following link.

NVIDIA at Computex presents ACE for Games

NVIDIA he announced al Computex Avatar Cloud Engine (ACE) for Games at Computex 2023, that is a custom AI modeling service to harmoniously mix games and AI, giving intelligence to characters through interactions in natural language thanks to artificial intelligence. Developers, therefore, will be able to use ACE for Games to create and distribute AI models, customizing them for dialogues, conversations and animations in their software and games.

“Generative AI has the potential to radically revolutionize the interactivity players can have with gameplay characters, dramatically increasing immersion in games. Building on our AI expertise and our many partnerships with game developers, NVIDIA continues to be one of the most pioneering companies using generative AI in games,” he said. John Spitzer, VP of developer and performance technology di NVIDIA.

To see the demo and thus discover this technology shown at Computex, you can click here.

NVIDIA Heralds the Era of Generative AI at Computex

No need to hide it: generative AIcome ACE for Games, ChatGPT, Adobe Firefly and the DLSS 3 Frame Generationis now everywhere and GeForce RTX and NVIDIA RTX GPUs, with 4th generation Tensor Cores, are ready to accept this revolutionary challenge.

NVIDIA will soon introduce new Max-Q low-power inferencing for AI-only workloads on RTX laptops and mobile workstations. Plus, by optimizing Tensor Core performance and keeping GPU power consumption as low as possible, you can extend battery life while keeping your system cool and quiet. Not least, major partners (ranging from Microsoft to Adobe to major OEMs) strongly support NVIDIA:

“AI will be the primary driver of innovation for Windows customers in the coming years. By partnering with NVIDIA on hardware and software optimizations, we are providing developers with a transformative, high-performance, and easy-to-deploy experience,” he commented. Pavan Davuluri, corporate vice president of Windows silicon and system integration di Microsoft.

G-SYNC Ultra Low Motion Blur 2 available today

Ultra Low Motion Blur (ULMB) has been providing extra motion clarity for competitive gamers since 2015. For this reason, NVIDIA launched G-SYNC Ultra Low Motion Blur 2 (ULMB 2), with over 1000Hz of true motion sharpening for the best motion blur reduction for competitive gamers. Plus there’s a full refresh rate for backlight strobing, nearly twice the brightness, and virtually zero crosstalk.

ULMB 2 is available for free for compatible monitors via a one-click firmware update!

The DLSS Momentum and Reflex support

After passing the 250 supported and released games and apps mark in January, DLSS game support surpassed 300 just five months later.

For example, Diablo IV will officially launch on June 6 with DLSS 3, technology that helps GeForce RTX 40 Series gamers multiply performance by 2.5x at 4K and play at over 170 frames per second at 2560 x 1440 on the GeForce RTX 4070.

DLSS-related updates announced at Computex include:

  • Diablo IV (June 6 with DLSS 3 and Reflex)
  • System Shock (available with DLSS 2)
  • Honor of Kings: World (DLSS 3 e ray tracing al lancio)
  • Ash Echoes (DLSS 3 e ray tracing al lancio)
  • Legend of Ymir (DLSS 3 e ray tracing al lancio)
  • Party Animals (DLSS 2 and Reflex al lance)

NVIDIA Reflex also reduces system latency so actions happen faster, giving gamers a competitive edge in multiplayer matches.

Here are the games that support Reflex:

  • Redfall (available now with Reflex & DLSS 3);
  • Returnal (available now with Reflex and DLSS 3) Reflex reduces latency up to 52%;
  • The Lord of the Rings: Gollum™ (available now with Reflex, DLSS 3 and DLAA). Reflex reduces latency up to 56%;
  • Diablo IV (from June 6 with Reflex and DLSS 3) Reflex reduces latency up to 67%;
  • Metal: Hellsinger (update coming with Reflex) Reflex reduces latency up to 27%.
Walker Ronnie is a tech writer who keeps you informed on the latest developments in the world of technology. With a keen interest in all things tech-related, Walker shares insights and updates on new gadgets, innovative advancements, and digital trends. Stay connected with Walker to stay ahead in the ever-evolving world of technology.