Cinecittà Game Hub: dieci studi che sfrutteranno l'acceleratore dei videogiochi thumbnail

Cinecittà Game Hub: here is the accelerator for video game development

The video game now has its new accelerator: it’s called Cinecittà Game Hub and will be presented to the press this Wednesday 1 December at 11:00 in the Studios in via Tuscolana 1055. It is an important experience that sees protagonists ten video game development firms together with Cinecittà Spa with the aim of strengthening production and entrepreneurial skills, while carrying out the development of a videogame project.

Cinecittà Game Hub: here is the accelerator for the development of video games in Italy

An important acceleration experience starts today, December 1st, with ten videogame development companies as protagonists together with Cinecittà Spa, which provides facilities and a long and famous history of successes and experiences in the audiovisual world, of which video games are also a full part.

Together with Cinecittà the Lazio Region support the project e the Ministry of Culture – Cinema Direction, in collaboration with IIDEA (which brings together companies in the sector operating in Italy). The initiative also has the support of three major entrepreneurial realities such as Sony Interactive Entertainment Italia, Epic Games and ACER.

To coordinate the training activities of the Hub will be Mauro Fanelli, (Co-founder, Creative Director & CEO of the independent development studio MixedBag and former vice president of IIDEA), who will lead a group of tutors including Elisa Farinetti (Co-founder & CEO, Broken Arms Games), Luca Marchetti (Co-founder & CEO, Studio Evil), Elisa Di Lorenzo (Co-founder & CEO, Untold Games) e Daniele Azara (Head of Games & Chief Creative Director, One-O-One Games).

The selected tutors have many years of experience in the gaming development sector and hold managerial positions in their respective teams.

Courses are underway

From here to the next few months, the ten start-ups, selected with a public call for tenders, will follow courses aimed at strengthening their production and entrepreneurial skills, while at the same time continuing the development of their project. The goal is to introduce ten new protagonists into the gaming world and put them in a position to look to the international horizon for creativity and ability. The experience will end with a demo day, a structured presentation of projects to an audience of publishers and investors.

The acceleration program, heavily biased on the business preparation of the participating companies, will include various weekly appointments and will be developed on three distinct tracks: Business, Production e Inspirational. In addition to tutors, the program will make use of Italian and international experts in their respective fields, to offer start-ups the best possible preparation.

At today’s press conference, in the Sala Fellini, will be attended by:

  • Nicola Maccanico, CEO of Cinecittà
  • Paolo Orneli , Councilor of the Lazio Region for productive activities
  • Luisa Bixio, Vice President of IIDEA and CEO of Milestone
  • Mauro Fanelli, Hub activities coordinator
  • Marco Saletta, General Manager Sony Interactive Entertainment Italia
  • Tiziana Ena, PBU & Greek Market Head di ACER

The ten selected start-ups and their projects

Here is the list of start-ups that will take part in Cinecittà Game Hub and the games they will work on within the accelerator.

  • Adalot Networks with “SATAN JR”, a graphic comic adventure full of puzzles to solve, unlikely riddles and dark humor.
  • Baryonyx Games with “Der Marsch”, which tells how during the epic battle of Stalingrad a group of Axis soldiers, led by a young lieutenant, rebels against orders and stops fighting.
  • Codemount Studio with “Mega Chickens”, an online multiplayer trading card game based on an ironic and unique setting. The game also makes use of the ability to produce and purchase character-related NFTs.
  • Ghostshark with “TOPO.B”, an action / adventure in pixel art and retro style, which gives the player reminiscences of the classic 80s and 90s.
  • Keiron Interactive withMovin Force ”, a casual fitness VR game capable of entertaining the player and burning calories at the same time.
  • Mad Pumpkins withMovierooms ”, a management game for PC and Mac OS, where the player has to manage his own cinema-theater from the dawn of the twentieth century, making it evolve up to the present day.
  • Mav Reality withSephirot – the Game ”, based on hypertextual, algorithmic and procedural dramaturgies with actors and players sharing the same digital space.
  • Overdroid withHexarchia ”, a turn-based real-time war and strategy video game inspired by chess. The most important civilizations in history clash in free-for-all battles for domination of the mythical world in which the game is set.
  • Rednoy withCaracoles ”, an atypical multiplayer running game (local and online), with an exhilarating slowness but which knows how to be unexpectedly competitive and full of twists.
  • Sedleo with1348 (working title) ”, a third-person AA action-adventure set in medieval Italy.
Marco Dellapina is a passionate writer who dives into the exciting world of video games. With a deep love for gaming, Marco brings you the latest updates, reviews, and insights on the ever-evolving landscape of interactive entertainment. Join Marco on an immersive journey through the realm of video games and stay up-to-date with the latest trends and releases. Get ready to level up your gaming knowledge with Marco Dellapina's articles.