In an interview conducted by David Jaffe, the former director of the first chapter, Jeff Ross, has revealed some interesting details on the newly canceled Days Gone 2
Pending the arrival of Days Gone on PC, due to a Bloomberg report, we started talking about the alleged cancellation of the second chapter by Sony itself. A truly remarkable change of perspective on the part of the company, considering how much it has done, over the years, to create not only AAA blockbuster titles, but also “minor” productions and more aimed at a circle of gamers. Apparently, however, despite the Bend Studio title having sold well, the rather lukewarm reception from the press would have caused the cancellation of a sequel that Sony had already assigned to the developers.
Days Gone game director Jeff Ross, who currently works for NetherRealm after leaving Bend Studio, recently participated in a livestream of David Jaffe, the creator of God of War and Twisted Metal. Here the two talked about many interesting things, including some details on Days Gone 2. Although Ross has not been able to confirm or deny the recent rumors, in fact, he has nevertheless released some exclusive information on the title. For example, Ross said that Bend Studio would have liked to add a co-op component in the first chapter of Days Gone, but the idea would not have survived the cuts needed to complete the title. For this reason, the company wanted to include it in the sequel, as a completely separate experience from the campaign.
Days Gone 2: the words of the former director of the first chapter focus on co-op!
Ross allegedly stated:
We wanted to add a co-op mode from the start [in Days Gone 1], but obviously you have to know how to compromise, especially for the things that you will hardly be able to achieve. It would have been a secondary mode, if we had made it for the first chapter, or even in another. I wouldn’t have made the main narrative more complicated… because that’s exactly what we’re good at. This was the strength of the first title, the one we had to focus on and make it even better. […] But then we thought about taking the world we had created, all those assets and systems, and redirecting them to a similar version of the same universe, but devoted to Multiplayer. Something like other guys like Deacon trying to survive, creating a clubhouse or a crew. I think it would be really interesting and fun to experience that world in co-op and see what the horde battles would become.
These are the words of the former director of the first chapter on Days Gone 2. According to the Bloomberg report, however, SIE Bend Studio is currently working on a new IP and, in the meantime, is helping Naughty Dog in the creation of a multiplayer game. We look forward to further information and, who knows, even a change of course by Sony itself. We really hope so in a Days Gone 2! What do you think of it? Write it to us below in the comments, we will continue to keep you updated with all the news on videogame and tech! And if you are interested in game keys at advantageous prices, we suggest you take a look at the InstantGaming catalog!