After declaring that he wants to release important new news regarding Final Fantasy XVI at the end of 2021, Naoki Yoshida has postponed the aforementioned announcement to 2022
Final Fantasy XVI was not present at the Tokyo Game Show this summer, although during the Japanese event some small information regarding the development by Naoki Yoshida and Hironobu Sakaguchi were still given. These hints to the title therefore had made speculate on new updates towards the end of the year, perhaps at The Game Awards.
Among the confirmations given, it seemed that the main scenario of the game, the quests and the characters had been completed, and the videogame community in any case, further innovations were expected once this period of the year was reachedor, given the statements made last year. However, a new announcement from Yoshida reveals how the reveal of Final Fantasy XVI scheduled for these months has been postponed.
Final Fantasy XVI announcement postponed
Inside the letter, YoshiP recalls how in his promise made in September 2020 he he said there was going to be a big announcement of Final Fantasy XVI at the end of 2021. Today, it turns out that his promise cannot be kept, due to complications arising from the COVID-19 pandemic. These will therefore be the main cause that will lead to a delay in the development of the game of almost six months. The making of Final Fantasy XVI is being carried out by a team of talented creators from around the world; to dispel the effects given by COVID-19, it was then decided to decentralize the work, allowing the staff to carry out their activities from home.
A message from Final Fantasy XVI producer Naoki Yoshida. # FF16 #FFXVI pic.twitter.com/qtfJUUp6LA
– FINAL FANTASY XVI (@finalfantasyxvi) December 27, 2021
But this initiative reduced the possibilities of communication with the Tokyo offices, and this has led to delays (or in extreme cases, cancellations) in the delivery of assets by the outsourced partners. Despite everything, Yoshida says the studio spent most of the current year trying to solve this problem, and hopes that the impact will be minimized by the new year. This should therefore allow them to concentrate their forces on improvements in combat mechanics, individual battles and on the optimization of the cutscenes and the remaining graphic details. The producer confirms a new window in which to give rise to the announcement of Final Fantasy XVI just postponed: it it will take place starting in the spring of 2022.
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