Hideki Kamiyacurrent chief game designer of PlatinumGamessaid he was totally serious about a possible resurrection of Scalebound, the Xbox exclusive canceled years ago to the great disappointment of those who were waiting for it with some anxiety. The designer entered into the merits of the topic during an interview with IGN Japan, let’s take a look at what he said.
Scalebound: PlatinumGames doesn’t give up
According to what was declared by Hideki Kamiya, the software house has invested a lot of time in Scalebound’s production work and it would be a shame not to try to revive the project, appealing directly to Phil Spencer for the reactivation of the work on the title. Here is an excerpt from his statement:
“I think it’s really weird because, to be honest, I’ve been in a lot of interviews since the project was canceled and I think I’ve said many times that I wish I could bring it back to life. Having gotten to somewhere, as a creator I’d like to see it finished. And I hear the fans saying that they really want to play that game, which is a shame, and I’d love to please them. “
The designer therefore seems to really care about the project Scalebound, to the point that he felt the need to specify that he was joking when he said he was ready to take over the work with immediate effect: “It’s something I thought I had to say, or that I have been trying to say for years now. I’ve said this in interviews before and haven’t had any reactions, but now I’ve finally had a great reaction and was pleased. But no, it’s not a joke: I’m totally serious about it, yes. “
Of course, it must be said that it would be something easier said than done. In all likelihood, the game should be rebuilt from scratch, given the now obsolete assets. If this happens, however, it would be a great ransom from Microsoftso we’ll see, never say never.
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