Sony Interactive Entertainment acquisisce Bluepoint Games

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Sony Interactive Entertainment (“SIE”) is pleased to announce that it has entered into a definitive agreement for the acquisition of Bluepoint® Games, one of SIE’s longtime key partners, with a history of developing critically acclaimed remasters and remakes for PlayStation® consoles.

With a relationship spanning over 15 years, Bluepoint’s experience in building high-quality worlds and creating characters will help in the development of future PlayStation Studios IPs.

With each of their own projects, Bluepoint has continued to raise the bar of graphics and console gameplay, developing some of the highest quality remasters and remakes in the industry. The most recent release of Bluepoint, the PS5 ™ remake of Demon’s Souls, was one of the most critically acclaimed titles, selling well 1.4 million copies since release, dated November 12, 2020. Other titles in Bluepoint’s portfolio include PS4 remakes and Uncharted: The Nathan Drake Collection, Shadow of the Colossus, Gravity Rush and many others. Headquartered in Austin, Texas, Bluepoint will join the PlayStation Studios global development operation and will be the sixteenth study to join the PlayStation family.

Sony Interactive Entertainment and Bluepoint Games: the statements

“Bluepoint Games has been an incredible partner to work with over the years and the skill they have shown in past projects is impeccable,” he said. Jim Ryan, President and CEO of Sony Interactive Entertainment. “The addition of Bluepoint to PlayStation Studios further demonstrates our continued focus on investing in and promoting creative teams, and we are confident that they will deliver world-class gaming experiences for our fans.”

“Bluepoint’s roster of critically acclaimed PlayStation remakes and remasters is unmatched and with each of their projects the team has surpassed the high quality standards we seek in PlayStation Studios,” he said. Hermen Hulst, Head of PlayStation Studios. “They have the experience developing our hardware, have the technical ability to create great titles for our platform, and have demonstrated artistic skills capable of creating beautiful environments and characters. The creative ambition and skills of Bluepoint’s talented team will breathe new life into upcoming projects and I couldn’t be happier to officially welcome them to PlayStation Studios. “

“There is a long history of trust between Bluepoint and SIE,” he said Marco Thrush, Presidente di Bluepoint Games. “Our first game, Blast Factor, was a PS3 launch title and our most recent title, Demon’s Souls was ready to challenge the public on PS5’s debut. We share the same values ​​and are equally committed to creating great new games. Joining PlayStation Studios will allow our highly talented and passionate team of creators to take the level of quality even higher and undertake more ambitious projects while maintaining our company’s culture and identity.

Post-acquisition operations will continue to be managed by Bluepoint’s current team. The terms of this transaction, including the acquisition cost, are not disclosed due to contractual commitments.