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The worst Assassin’s Creed games

Even the Ubisoft saga is not infallible and, over the years, it has happened to relate to some wrong titles, both for narratives and for technical aspects

The Assassin’s Creed saga is one of the most important that has ever stood out in the gaming market and, for this reason, many gamers have started to relate to video games with this title, very often well publicized and, above all, able to meet the needs of many lovers of stealth games, action RPGs and much more. For this reason, looking at the purest forms of entertainment that can be emphasized within the online and offline game, if a free no deposit bonus always makes you want to play in online casinos, it can be said that Assassin’s Creed were the springboard for many players.

However, even the Ubisoft saga is not infallible and, over the years, it has happened to relate to some wrong titles, both for narratives and for technical aspects which unfortunately led to a failure of the title. Looking forward to discovering the long-awaited return to traditional AC mechanics, with Assassin’s Creed: Mirage, it is good to look back and find out which are the worst games in the videogame saga in question.

Assassin’s Creed Syndicate

The first of the worst games in the saga Assassin’s Creedsadly for lovers of British culture, it is Assassin’s Creed Syndacate. The title, which allows you to confront the Frye brothers who are very little characterized in terms of personality and character, is summarized in a series of gimmicks, missions and activities that are always the same, as well as very boring and very uninteresting. The Victorian London represented is one of the smallest maps ever in the saga, with very few square kilometers in which it is possible to move and, above all, with a very standard layout of the city (which is divided into districts with Templar influence zones). What’s more, the game features a series of missions with very little characterization, even when confronted with some characters such as Dickens e Marx.

Assassin’s Creed Rogue

If the introduction of the pirate component, in Assassin’s Creed Black Flag, had generated several controversies among the players, who often contested a videogame system very similar to that of Sea of Thieves, it can be said that Rogue it was certainly the most controversial title, at the time, following its release. Little more than a spin-off, especially from a narrative point of view, Assassin’s Creed Rogue is based on an idea that is certainly very intelligent but which, in terms of development, certainly cannot be said to be successful: playing the role of the Templar. Structurally speaking, it is a game along the lines of the previous one, which can certainly attract very little due to its characteristics.

Assassin’s Creed Unity

A good story, conceived in the wake of the French Revolution and secret societies in the years of terror, which is wasted despite certainly very important potential. The controversies and disputes that there have been, over the years, regarding Assassin’s Creed Unity they certainly cannot be forgotten, above all due to heartfelt and far from wrong (or overabundant) motivations on the part of gamers. Bugs, graphical errors, technical errors and many other problems that have only been solved with subsequent adjustments of the game, with a day one which was practically disastrous for the title.

Assassins’s Creed Valhalla

The reason why Assassins’ Creed has decided to return to its former glory, with Mirage, is represented by Assassins’ Creed Valhalla, which comes following a tradition of action RPGs that had by now completely distorted the title and the saga itself. Valhalla is a game that presents itself as sumptuous and monumental due to its map, but which never attracts so much not so much for real errors, but more for a conception of the title that is as far away as possible from the culture of assassins.