Conspiracy, murders, power struggles and much more in a Boston characterized by luxurious homes and dark dungeons: in Vampire: The Masquerade – Swansong we will take on the role of three vampires belonging to three different clans.
Vampire: The Masquerade – Swansong will be released on May 19th for PC and consoles
Today we are talking about an interesting branded title NACON e Big Bad Wolf Studiofrom the name Vampire: The Masquerade – Swansong. The videogame – out for PC (Epic Games Store) and consoles on 1May 9, 2022 – immerses us in a luxurious Boston that hides many secrets. In the meantime, before the release, let’s enjoy the official explanation trailer.
The player will take control of three vampires, belonging to different clans of the secret society called Camarilla. Every single choice of the player will weave stories and branching plots, confronting different points of view of the characters to extricate themselves between reality and fiction. In this narrative RPG it will be possible to use the cards of the protagonists to determine their strengths, their abilities and theirs Vampire disciplines. The accumulated experience will allow to use new approaches to problem solving and will advance the story in a specific direction.
The game is set in Boston, amidst sumptuous luxury homes and dungeons where countless secrets are buried. A seemingly serene city but teeming with conspiracies, murders and bloody (in the case of appetizing vampires) power struggles. The goal will be to protect your clan and uncover truth by enforcing the Masqueradethe vampire law that serves to hide the existence of creatures of the night from unsuspecting humans.
Among the most important game mechanics there are certainly the social interactions. In fact, the player will find himself having to use your powers to get others to reveal their secrets or cover their tracks. In this context, the RPG component takes on even more importance because each NPC has their own stats. So the players have to use their skills to get the better of the “dialogue fight”. For those interested in the game’s creative process, a first developer diary is available at this link.
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