Fire to the powder: the best weapons and the most devastating cannons of Skull and Bones, all gathered in a practical and instructive list
Of course, the homophony is intentional: you can also read the subtitle above as “practical and destructive”, given that some best weapons and gods more powerful guns on that day Skull and Bones we’re talking. Feel free to consider this guide a supplement to the tips and tricks you’ve seen here recently. Also because you will remember that culverins, cannons and whatever Far Cry devilry you may see in the future via Ubisoft Connect must all be positioned according to how you want protect a certain side of your sailing ship. And this is where heavy artillery comes into play, especially if your goal is to almost sink other people’s bottoms. Where “almost” indicates the short period of time in which to attack them, of course.
General review | Best Skull and Bones weapons and cannons
Of course, whether they are cannons or other weapons, everything that can help you defend yourself properly among the hostile seas of Skull and Bones is essential. As for what is needed leave on shoreThere are all materials and resources which in the waves only involve useless ballast. Rather, take care to properly armor the ship’s hull: i mobile they are not just a decoration as their name would suggest, on the contrary. Exploit them for compete with the best defenses and stamina can make the difference between victory and failure. In the latter case, you will have only one attempt to recover all the loot not yet saved (whether with a distant respawn or, by paying silver, being reborn closer to the crime): losing it again means to separate permanently.
Large advanced culverin | Best Skull and Bones weapons and cannons
Let’s now talk about really, really heavy artillery. Do you know the heavy rifles in Fortnite and their “fan” shots? Well, now you know how one works large colubrina advanced. Place a couple on the sides and you should keep the ships at arm’s length. Here’s what you need to know about the best around, the Large Flood Colubrina III.
- Level: 98
- Infamy: Cutthroat I
- Harm: 1232
- Floods: Base 257 (x4), flood 51 (x4)
- Weak Point Damage: 150%
- Charging speed: 3 and a half seconds
- Rate of fire: 2 hundredths of a second
- Range of action: 250 meters
- Projectile velocity: 400 meters per second
- Characteristics: Flood II
No, we don’t even know what the connection is between “Flood III” and “Flood II”.
Sea fire | Best Skull and Bones weapons and cannons
The juxtaposition between fire and water, apart from fracking and Volcanion permitting, is also possible in the open sea if you consider that boats are mostly made of wooden planks. The weapons of the so-called marine fire they deal fire damage and continue to deal damage over time after impact. Sure, you’ll have to get the hang of it first, but nothing stops you from using the spur aggressively while opening fire with the Blue Spectrum.
- Level: 110
- Infamy: Kingpin I
- Danni: 502
- Charging speed: 11 seconds
- Rate of fire: 25 hundredths of a second (a quarter)
- Fire: 150+
- Range of action: 125 meters
- Characteristics: Overheated, Burn III
The Blue Spectrum marine cannon maximizes fire damageespecially attacking the same target thanks to the overheating.
Long range weapons | Best Skull and Bones weapons and cannons
And so you are sifting yours long-range offensive options, Right? You’re lucky: we were just getting there. Good aim is needed to make good use of a weapon with such long reload times, but if you want the best option for torpedoing enemy ships from a safe distance, Nine pounds of Scurlock they might be right for you.
- Level: 110
- Infamy: Kingpin I
- Danni: 2234
- Flood: Not specified
- Laceration: Not specified
- Explosive: Not specified
- Fire: Not specified
- Drilling: +670
- Characteristics: Tree Breaker, Piercing III, and Rending II
Named after Scurlock, the weapon is as good for cutting through enemy vessels (yes, “IN enemy vessels”) as a hot knife through butter. You will wreak havoc on masts and sails while keeping a safe distance.
Bombards | Best Skull and Bones weapons and cannons
Even without knowing anything about ballistics, a cannon calledbomb” should already make you salivate quite a bit. Imagine, then, if the damage inflicted is area damage. Slow projectiles may also misfire, but this doesn’t stop you from using the cannon, especially if there are more than one enemy ships on the screen! In this case, it always comes in handy Fire Bomb III.
- Level: 98
- Infamy: Cutthroat I
- Danni: 2925
- Flood: Not specified
- Laceration: Not specified
- Explosive: +585
- Fire: +292
- Drilling: Not specified
- Characteristics: Explosive II and burn I
Among the bombards, the Bombarda Incendiaria III stands out for the devastating ripple effects it produces. Make sure you hit multiple ships close together and enjoy the barbecue.
Colubrine | Best Skull and Bones weapons and cannons
Let’s assume instead that you are still a beginner… (pun not intended). If so, place one colubrina at the stern (read: on the back) and you will enjoy a good range of action. Given their reload speed, they are great in the early game. A little less as you get used to the various offensive options, but the Colubrina Lacerating III it can still give you pleasant surprises.
- Level: 98
- Infamy: Cutthroat I
- Harm: 936 (basic)
- Weak Point Damage: 150%
- Charging speed: 5 seconds
- Rate of fire: 20 hundredths of a second (one fifth)
- Range of action: 600 meters
- Projectile velocity: 210 meters per second
- Characteristics: Laceration II
You love each other transforming other people’s sails into equally practical sieves, the Lacerating Colubrina III is for you. Naturally, once the more specialized weapons take over, the culverins disappear by default. Or maybe not?
Great finale!
Body of a thousand whales, among the best weapons in Skull and Bones another colubrina turns out to be among the most powerful guns! We are pleased to present to you the Basiliscus III!
- Level: 105
- Infamy: Kingpin I
- Harm: 1230
- Drilling: 1025 basic, 205 drilling
- Weak Point Damage: 225%
- Charging speed: 6 seconds
- Rate of fire: 20 hundredths of a second (one fifth)
- Range of action: 600 meters
- Projectile velocity: 210 meters per second
- Characteristics: Raider and Piercing II
If you want a good culverin, the Basilisk III is among the most valid options due to its propensity towards destruction of the hulls. Our job here is done: see what type of weapon you are best with and arm your ship accordingly!
Now it’s up to you to tell us your opinion: have we helped you? Let us know below, and as always don’t forget to stay on techgameworld.com for all the most important news for gamers and beyond. For your purely gaming needs, you can instead find the best discounts in digital format on Instant Gaming.
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