Bioshock 4: the title will make use of the Unreal Engine 5

From recent rumors, it seems that the next expected Bioshock 4 will use the new Unreal Engine 5 technology. Increase the number of games that will use Unreal 5

The whole community can’t wait to find out more about the new title dedicated to the Bioshock franchise. The trilogy, now released on the PS3 / Xbox 360 generation, has been entirely remastered in the Collection released in 2016 for PS4 and Xbox One consoles. A few months ago, several news appeared on the net about the beginning of the development of a fourth chapter just for next gen. Today, some sources speak of the possible realization of Bioshock 4 through the new Unreal Engine 5 graphics engine.

Bioshock 4 joins the list of titles that will use Unreal Engine 5

With the release on the market of the new Unreal Engine 5 technology, now in early access, many developers they are progressively approaching it. These days the number of titles that will come out in the future is growing developed in UE5, for example: Dragon Quest 12, the future projects of The Coalition, the next title inXile Entertainment, the next games developed by Frost Giant Studios and finally the expected Hellblade 2. After these, also the next Bioshock 4 it appears to be developed in Unreal Engine 5. Developers Cloud Chamber have recently issued a request for recruitment in which, specifically, the figure of the Senior Gameplay Programmer.

Bioshock 4: the title will make use of the Unreal Engine 5

It would all seem normal so far. One of the things that stands out, however, is the fact that the new project under development is developed in UE5. Going to see the “job position details” section of the announcement, it can be seen that the ability to work in the EU5 is required, in addition to knowing to adapt different systems and develop new ones technologies with the aim of satisfying the technical needs of the project as well as the creative goals. In conclusion, we reiterate that the game will only be released on next gen consoles in the coming years. We therefore look forward to discovering more details on plot e setting.

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