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Closing of LAN rooms: the protagonists of the sector join forces!

Through a press release, several protagonists of the LAN and eSports Sale sector have announced the birth of a collective following the closure of some of these activities: let’s find out all the details together

In recent days, an earthquake has hit the world of LAN and eSports theaters. Following the complaint of an owner of arcades, the Excise, Customs and Monopoly Agency put the seals at three different locations throughout Italy (a fourth was found to be in accordance with the law), resulting in the closure of these activities. While the lawfulness of this gesture is being discussed, several players in the sector have risen. The events of recent days, which have had an enormous media echo, have raised the importance of an immediate reflection on the need to work on legislation that can bring legislative clarity to the sector. This must therefore become an opportunity to open a working table between the parties, which regulates the market in a clear and definitive way.

For this reason, an important representation of owners of eSports Center, Sale Lan, Simulation Center, VR Center and the like came together to face the recent ADM initiatives. The intent of this group of companies, as specified in the press release received in the past few hours, is to seek a confrontation with public institutions to find a normative or interpretative solution to the legislative gap on the issue, to avoid the problematic extension of interpretation and application of outdated norms to new technologies and modern uses and customs.

Closure of LAN rooms: the birth of the collective, what are the aims?

The press release also reads:

The will is to create a nucleus that represents all the companies in this sector to propose an open discussion with ADM, MISE and other related institutions with respect to the characteristics of the world of eSports and more generally to digital entertainment, discussing the enormous potential. of this sector that the governments of other European countries are encouraging with laws and reforms.

It is therefore necessary that from the proposed comparison table, rules and regulations emerge that are adaptable to the sector and able to cover and once again regulate an innovative and complex sector such as the one that includes the organization of eSports tournaments, Teams, Players and everything. how it revolves around a market that currently lives, in fact, in a regulatory gray area, but offers work to thousands of people and is managed for the vast majority by young entrepreneurs.

The signed official invitation is addressed to the aforementioned institutions, with the hope that in a short time a discussion table can be opened, also extended to the associations of video game developers, federations and CONI.

The private individuals who took part in the initiative are the following:

  • Ak Informatica Sas
  • The Game Spot
  • VG Informatica SRLS
  • D2D Simulation
  • Gold Fox Gaming SPA
  • Il Mago Di Dos di Lodi N.
  • Reghium Esports ASD
  • Playground 2.0 S.r.l.
  • Login center srl
  • Driving Simulation Center
  • In. Gi. snc games

And this is what, for the current situation of the closure of the three LAN rooms that have been talked about so much in recent days. We look forward to news, hoping for a speedy resolution of this dispute. Let us know what you think below in the comments, we will continue to keep you updated with all the news, guides and reviews on videogame and tech! And if you are interested in game keys at advantageous prices, we recommend that you take a look at the InstantGaming catalog!

Stefania Romagnoli is a dedicated writer who delves into the world of video game news. With a profound passion for gaming, Stefania keeps readers informed and up-to-date on the latest developments, announcements, and trends within the gaming industry.