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GTA V: Introducing the new additions for PS5 and Xbox Series X / S

Finally GTA V updates for the next-gen, and this will lead to the arrival of interesting new additions on the PS5 and Xbox Series X / S consoles

After a really excessively prolonged wait, Grand Theft Auto V will find its arrival on the new consoles from Sony and Microsoft, or PS5 and Xbox Series X / S, also making new additions unreleased compared to its previous versions. Let’s remember how the generational leap from PS3 / Xbox 360 to PS4 and Xbox One has reserved rather surprising and evolutionary news for the title, and possibly this can also happen with regard to its landing on the current generation. Among the most important changes, in addition to the improvement of performance and of the technical sector in general, several useful features will also be included, which will significantly improve the gaming experience. Furthermore, let’s not forget also how the game’s multiplayer, GTA Online it will in turn make its appearance.

The new additions of GTA V on PS5 and Xbox Series X / S

Let’s start by exposing the new additions of GTA V that concern the performance on PS5 and Xbox Series X / S: you can choose three new graphics settingsbetween the Fidelity Modethe Performance Mode and the Performance RT Mode. The former delivers the highest graphics quality at 30 FPS, supporting the native resolution a 4K con ray tracing in the case of PS5, while Xbox Series S supports upscaled 4K resolution. Performance Mode allows for a responsive gameplay experience and mira ai 60 FPS; PS5 and Xbox Series X will support 4K upscale, while Xbox Series S will arrive a 1080p. Finally, the last mode will be a hybrid of the first two, supporting a 4K upscale, ray tracing and coming to 60 FPS. Also included will be faster loads, increased population on the streets and in traffic, additional vegetation density, improvements in shadows, lights, reflections and many other elements. Other changes were made to anti-aliasing, motion-blur, explosion detail and fire.

GTA V: Introducing the new additions for PS5 and Xbox Series X / S

On PS5 the support for DualSense Haptic Feedback, which will give new sensations depending on the weather, directional damage, road surfaces, explosions and much more. In the audio sector, positional audio will be used Tempest 3D on PS5, and it Spatial Sound on Xbox consoles. Now let’s talk about GTA Online: in the multiplayer mode they will be addedyou new vehicles with Hao’s Special Works. Through it will present the best vehicle upgrades, new classes for racing using modified vehicles, and a weekly rotation of the Time Trials, also including a Premium Test Ride where you can try these new models for free. GTA Online will also become available as a standalone version on new consoles completely free of charge.

As players will need more than just a pistol, a new one has been added Carreer Builder functionality for new players, who donates $ 4 million in GTA to choose the essentials to start their criminal life, such as properties, vehicles and weapons. In addition, GTA Online also has several quality of life improvements, such as a new tutorial, a revamped Main Menu that launches directly to the modes and challenges of interest to the player.

Finally, it will be possible import story progress in GTA V and characters of GTA Online across platforms by uploading the save to the Rockstar Social Club. This will be done by selecting GTA V on your console, choosing the save and loading it. You will only be able to keep one save at a time per platform, and it will remain available for download for 90 days. GTA V and GTA Online will be available on the PS5 and Xbox Series X / S stores starting March 15, and the pre-purchase will be accessible along with the preload starting March 8. The physical version, however, will arrive in April.

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Stefania Romagnoli is a dedicated writer who delves into the world of video game news. With a profound passion for gaming, Stefania keeps readers informed and up-to-date on the latest developments, announcements, and trends within the gaming industry.