The Soundtrack of Marvel’s Guardians of The Galaxy promises to be a real gem, including very different genres such as the rock music, that orchestral and epic and finally gods 80s classics. As in the cinematographic film, also in the videogame title the sound accompaniment will have a particular and important role.
Steve Szczepkowski, Senior Audio Director at Eidos-Montreal, explained that the fundamental element that guided the choice of songs was the fun. The goal was to seamlessly switch between genres, making music an integral part of the game and able to interact with gameplay mechanics.
How Marvel’s Guardians of The Galaxy Soundtrack will affect gameplay
Through theHuddle you can use certain pieces of music to get upgrades during the game. Through the Star-Lord walkman you will be able to listen to 80s classics and thus push the Guardians to fight even harder in the most difficult moments. Furthermore, the songs will not always be “coherent” with the situations, which will make it even more fun.
As for the orchestral section of the soundtrack, the prize BAFTA Richard Jacques he took care of the writing. In general the soundtrack includes approx 6 hours of original music, composed and designed exclusively for the Marvel title.
Marvel’s Guardians of The Galaxy will be available starting in October 26 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X / S, Nintendo Switch, PC and Nvidia GeForce Now. In addition to the classic gaming platforms, it will also arrive in streaming via the cloud.
The words of Steve Szczepkowski
Steve Szczepkowski, Senior Audio Director di Eidos-Montreal, he has declared:
“Music is an integral part of the Guardians universe and we wanted it to be part of the gameplay experience. The songs chosen are part of the very DNA of the game and we were able to use them in very different ways than usual. Whether it’s empowering the Guardians in combat or bringing Star-Lord’s favorite band to life, every single note is key to telling the story of this group of rock and roll misfits. ”