Marvel’s Avengers: XP Boosts purchasable with microtransactions have been removed

Marvel’s Avengers players have won their “battle”: XP boosters that can be purchased with microtransactions have been removed

If you have played Marvel’s Avengers in the last period you will already know: the possibility to buy XP and power-ups for collecting real money resources in the form of microtransazioni was controversially added to the game in October, just over a year after the game’s release. Consumables can be used to temporarily increase the amount of XP earned by a player or increase the number of resources collected during the game, essentially acting as an accelerator to ensure faster progress. Now, however, it appears that this addition will be removed. Let’s see all the details about it in the next lines of this article.

Marvel’s Avengers: this is how the controversy of the players regarding microtransactions and XP boosts was born

Let’s reconstruct the story: the ability to purchase upgrades XP with real money sparked the ire of fans of Marvel’s Avengers, who immediately claimed loudly that the developer Crystal Dynamics had returned to the promises made, namely that the microtransazioni they would only apply to cosmetic items.

And so, following the criticism, it was announced in the latest that the paid consumables have been removed. “We apologize for not addressing your concerns about adding paid consumables to the marketplace earlier,” reads a message posted on the game’s official Twitter account. And the developer’s statements aren’t limited to this sentence:

We introduced this content as an option for an evolving player base and didn’t see it as a pay-to-win element as it doesn’t offer more power directly to users. After considering your feedback, however, we’ve decided to remove the Hero’s Catalysts and Shard Extractors for purchase. They will continue to be earnable rewards and those already earned will still be usable. We hope this can be the first step in rebuilding your trust in us as a team, ”added the message. Our goal continues to be to make the best game possible.

During a presentation of the game atE3 2019, senior community manager Meagan Marie said: “Our promise to the community is that we will not have random loot or scenarios pay-to-win“. The statement was met with cheers from the public.

The following week, Scot Amos, head of the Crystal Dynamics studio, told GamesIndustry.biz: “The idea, from the start, is that we want you to be able to customize your hero: how he looks, how he plays. , the equipment he has and how he uses it. Your Black Widow may differ from my Black Widow – just a little, maybe a lot depending on what you prefer and how you unlock the various elements. In terms of monetization, we will have cosmetics. No paywall. “

The commitment made, however, remained until launch. A blog post written on the game’s official website in September 2020 stated, “We are committed to real-money content in Marvel’s Avengers will be added. only aesthetic, which will ensure we keep the game fresh for years to come ”. As for the game itself, if you haven’t tried it yet, we recommend that you take a look at our relative review.

We will keep you updated on all future developments in this regard. In the meantime, always stay tuned to TechGameWorld.com for all the news and curiosities from the world of gaming and beyond. Lastly, for the video game download codes at discounted prices, we invite you to take a look at the Instant-Gaming.com store.

Stefania Romagnoli is a dedicated writer who delves into the world of video game news. With a profound passion for gaming, Stefania keeps readers informed and up-to-date on the latest developments, announcements, and trends within the gaming industry.