Assassin’s Creed: Codename Hexe sarà open world o lineare?

Insider Tom Henderson apparently sheds light on the alleged open world nature of Assassin's Creed: Codename Hexe with the latest report

We know few things about the next main chapter of the saga, but it is truly shrouded in mystery Assassin’s Creed: Codename Hexestill known only by its code name and, to date, perhaps partly as well open world. The insider report Tom Hendersonanother regular presence on these pages, talks about a game set in central Europe and centered on sixteenth-century witch hunts. The new details of Insider Gaming they tell of an unexplored territory for Ubisoft, as well as “not an RPG” as confirmed by the company's executive vice president. The protagonist is the witch Elsa, endowed with supernatural powers. We leave you at our source before continuing.

Assassin’s Creed: Codename Hexe sarà open world… o no?

Regarding the focus of the article, we can confirm that (again according to the report) Assassin's Creed: Codename Hexe will be a primarily linear experience but with the addition of open world elements. The plot will see us fleeing from German soldiers in a “dark and gloomy” city, possessing the body of a feline to drop a bottle and distract a guard. Furthermore, we should be able to expect a fear mechanics similar to what was seen in the Syndicate DLC dedicated to Jack the Ripper. We don't have many other details about it, beyond the 2026 as a possible release date and a development process that is still “relatively” on the high seas. We will know more in due time.

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Stefania Romagnoli is a dedicated writer who delves into the world of video game news. With a profound passion for gaming, Stefania keeps readers informed and up-to-date on the latest developments, announcements, and trends within the gaming industry.