Biomutant: here are the patch notes 1.4

Experiment 101 keeps its promises: Biomutant has been updated, and we bring you patch 1.4 notes for all improvements

Many things can be said about Biomutant, but not that it’s entirely flawless – the Experiment 101 development team knows this and, as promised, has released both patch notes 1.4 than the update itself. We have all the details here, starting with a scissor kick to the dialogue at the beginning of the game. All the fuss incomprehensible (“gibberish“, In English) will be reduced, while those who want can choose whether or not to activate the translations of the narrator, the aforementioned items or both. This also affects text animations, the delay of which has been disabled. However, this is not just where the improvements will act.

The notes of the first patch of Biomutant

Also there difficulty of Biomutant, starting from the introduction of the newborn level “extreme”, Will receive some tweaks according to the patch notes. Changing the difficulty rating will also affect newly spawned enemies. Those of you who play on PC can update the game simply by logging into Steam. The benefits of each class will be available in New Game Plus, while the options allow you to disable motion blur. Also there camera, if set to settle on its own, it will now do so in battle as well; otherwise, the enemies will no longer be framed. L’area del tutorial it will also have a more sustained pace, with shorter dialogue, more enemies and more loot, including the possibility of having more instruments from the Bunker 101 crates.

Biomutant: here are the patch notes 1.4

Similarly, now the game will take into account the level of the player before placing him in front of objects he cannot yet use or equip, even if they will still appear. The high-level speakers they will no longer contain common tools, and those curative they will be less present among the drops of enemies and crates. The basic damage for melee decreased by 5%, increasing by the same percentage for ranged combat. As a reward, it is scafandro da palombaro will no longer appear at random, the slots have been removed from any protective suit, and the stamina stats apply to any equipment created.

Now it’s up to you to tell us yours: what do you think about the changes? Let us know below, and as always don’t forget to stay on TechGameWorld.com for all the most important news for gamers and more. For your purely gaming needs, you can instead find the best discounts in digital format on Instant Gaming.