Forspoken: new technologies revealed

Forspoken: new technologies revealed

Forspoken is the latest video game effort from Luminous Productions, a subsidiary of Square Enix, due out at the end of the year after a slight delay to implement development improvements and technologies

Finally, after so much work, it seems that Forspoken also has a release date (l’October 11th against the initial month of May), but the Luminous Productions it certainly did not remain idle. Indeed, the branch of Square Enix has decided to introduce many improvements to the delight of all “geeks”. But let’s go ahead with some order!

Forspoken: an increasingly technological open world

I know it Luminous Productions became famous for its port of Final Fantasy XV on Google Stadia, from October onwards his name will return to the mouths of fans thanks to Forspoken. The company has in fact decided to go big for this title and has recently published, on its official YouTube channela demonstration video of the technologies used.

First of all we will use theAMD FidelityFX, on both PC and PS5, with many features such as Ambient Occlusion, Screen Space Reflections, Variable Shading and Denoiser. In addition there will also be one super graphics resolution and a DirectStorage to help reduce the load times of a scene to 1.9 seconds on an M.2 SSD. This same scene takes 3.7 seconds to load on a SATA SSD and 21.5 seconds on a regular HDD.

It should not be forgotten that, recently, other details have also been revealed such as the different types of spells available, the setting in the kingdom of Avoalet, a fight with a mini boss and so on. So be careful because more news may be on the way!

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