Starfield: Video Diary reveals details on the development of the game world

A new video on the development of Starfield reveals the world and the aspects taken into account during the making of the game

In the last few hours, a new video diary of the Starfield developers has been published, which will be part of a series called “In the Starfield”. Through the various episodes, details about the development of the title will be revealed, told through the words of some of the most important figures in Bethesda. In this video diary of Starfield, titled “An incessant search”, game director Todd Howard, studio director Angela Browder and art director Matt Carofano discuss some points are went to influence their creative process for the game world.

Starfield’s idea of ​​the game world told in the video diary

In the video you can understand how Starfield will take a very direction more realistic and down to earth compared to other well-known Bethesda titles, using Skyrim as an example. Yet, this will not exclude the possibility of having some majestic and fascinating moments, as it has already been for the famous fantasy title. Starfield, according to Carofano, will be based on scientific elements, and unlike the epic fantasy of The Elder Scrolls, the new game will have a more concrete setting even in the exploratory areas of the game. This factor led the creators towards an entirely different point of view on how to create everything, also acting as a cornerstone for the creation of new areas, environments and characters.

Todd Howard then describes the mechanics of the game world of Starfield, and always referring to Skyrim says that they will be different, albeit similar in the most appreciated aspects. These elements are those that make it more credible: playing in first person, the details such as the cups, the ability to touch everything in it. Seeing the sun set and the evening rise, while sitting and watching the world, may not feel like gameplay, but Howard believes these factors are vital to really feel like an experience.

Still talking about the sensations, the director talks about what is perceived as a moment in which you “enter” a world for the first time. This same moment is awaited every time you enter a new place, and the ability to make it livable in every generation, even with constant technological advancement, is what makes Bethesda games special.

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Stefania Romagnoli is a dedicated writer who delves into the world of video game news. With a profound passion for gaming, Stefania keeps readers informed and up-to-date on the latest developments, announcements, and trends within the gaming industry.