The Medium: the new update of the PS5 version introduces Ray tracing

The already available update 1.02 of the PS5 version of The Medium improves haptic feedback and introduces Ray tracing

The release on PS5 of The Medium, which took place last week, was greeted with satisfaction by the players of the Sony console: the horror title developed by Bloober Team was one of the few next-generation video games to be released exclusively on the Xbox Series X | S. The enthusiasm of the fans, however, was partially subsided when they realized that the version for PlayStation 5 does not have the same technical characteristics as the original. With the release of patch 1.02, already available for free, the developers tried to remedy this problem.

The Medium: here are the features of the new update of the version for PS5

Update 1.02 introduces the Ray tracing in the PS5 version of The Medium. The patch also affects the management of the feedback aptico, which is significantly improved. The latter, along with other functions related to the Dual Sense controllers, was already implemented to some extent, but was not yet exploited to its full capacity. This update should therefore lead the release to match performance of the Xbox and PC versions of the title.

In the same tweet in which they announce the arrival of the upgrade, the developers also promised the arrival of one additional patch useful to solve the problem related to the trophy assignment system. The Medium is a video game belonging to the subgenre of psychological horror, in which the player is called to interpret the young medium Marianne who, after the death of her adoptive father, is contacted by a stranger who claims to know the origins of her power.

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Stefania Romagnoli is a dedicated writer who delves into the world of video game news. With a profound passion for gaming, Stefania keeps readers informed and up-to-date on the latest developments, announcements, and trends within the gaming industry.