The Binding of Isaac: Four Souls Requiem board game expansion will be localized globally, including in Italian
Middle Teacher, in collaboration with Studio71 Games, proudly announced that The Binding of Isaac: Four Souls Requiem, the massive expansion of the legendary game designer’s original The Binding of Isaac: Four Souls Edmund McMillen (The Binding of Isaac, Super Meat Boy, The End is Nigh), ha passed his initial funding target of 100,000 dollars of over 6000%, reaching over $ 6.7 million in funding. Due to the success of the Kickstarter campaign, the game, scheduled for release in autumn 2022, will now be produced for a global audience with localized distribution in over six languages.
The campaign met its initial funding goal within minutes of launch, crossed the $ 1 million mark within 90 minutes, nearly $ 3 million within 24 hours, and currently has more than tripled funding from the original campaign. The Binding of Isaac: Four Souls Requiem is listed in the top ten most successful board game campaigns on Kickstarter, out of more than 29,000 campaigns created in this category.
The Binding of Isaac: the board game arrives in Italian language!
The Binding of Isaac: Four Souls Requiem include oltre 850 nuove carte, with 11 more updated components and another 130+ bonus cards added through Kickstarter’s stretch goals. The bonus cards were designed by both professional artists and fans who sent out drafts which were then personally chosen by Edmund McMillen. Building on the game’s existing cards, the new cards give a unique touch to the work based on the artists’ style, and feature a crossover from other popular IPs including Hollow Knight, Among Us, Dicey Dungeons, Towerfall, Explosm, Newgrounds, Spelunky and more.
The original incarnation of the game by McMillen, Frazier and Studio71 Games, was only available in English, but has seen massive sales and interest in non-English speaking countries, surpassing $ 8 million in sales after launch, and is considered one of the games. best selling indie table to date. For The Binding of Isaac: Four Souls Requiem, Maestro Media is working with over a dozen partners around the world to make the game available to as many fans as possible.
The words of Javon Frazier, CEO of Maestro Media:
We have seen the tremendous interest that Edmund’s game has had around the world, so for Requiem, we made it a priority to give as many fans the chance to play by providing a localized version in their language. With nearly 48,000 backers, it can be said that the popularity of one of the most successful indie gaming franchises is still strong and we wanted to make it accessible to as many fans as possible.
Adam Boorstin, Studio71 Co-CEO, added:
We are blown away by the enthusiasm of fans on Kickstarter and the community that revolves around The Binding of Isaac. We are more than excited to release localized versions of the game to fans around the world next year.
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